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Fur Magic (The Magic Sequence) Kindle Edition
When his father is called to active duty in Vietnam, Cory Alder leaves Florida to live with his adopted Native American uncle, Jasper. Jasper’s Idaho ranch is like a foreign country. Cory is afraid of the cougars, bears, and wolves; he doesn’t like the big mountains and doubts he’ll ever be able to ride a wild horse. Then he meets an old Nez Perce Medicine Man called Black Elk, who catapults Cory into an alternate universe where animals live in tribes, hunt, and go on the warpath. Transformed into a beaver called Yellow Shell, he learns to speak their language and discovers they all fear the legendary Changer, who plots to reshape the creatures of both the human and animal realms and use them for his own nefarious ends.
With two worlds hanging in the balance, Cory must rely on courage and instinct to defeat this cunning enemy and be restored to his human form. Is he strong enough to stand up to the Changer and overcome his own fear of the unknown?
- Reading age9 - 11 years
- LanguageEnglish
- Grade level4 - 6
- PublisherOpen Road Media Teen & Tween
- Publication dateDecember 1, 2015
- ISBN-13978-1504079716
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About the Author
Product details
- ASIN : B016LP33MY
- Publisher : Open Road Media Teen & Tween (December 1, 2015)
- Publication date : December 1, 2015
- Language : English
- File size : 3535 KB
- Text-to-Speech : Enabled
- Screen Reader : Supported
- Enhanced typesetting : Enabled
- X-Ray : Not Enabled
- Word Wise : Enabled
- Sticky notes : On Kindle Scribe
- Print length : 161 pages
- Best Sellers Rank: #215,508 in Kindle Store (See Top 100 in Kindle Store)
- #443 in Children's Sword & Sorcery Fantasy Books
- #754 in Children's Fantasy & Magic Adventure
- #5,066 in Children's Fantasy & Magic Books
- Customer Reviews:
About the author
For well over a half century, Andre Norton was one of the most popular science fiction and fantasy authors in the world. With series such as Time Traders, Solar Queen, Forerunner, Beast Master, Crosstime, and Janus, as well as many standalone novels, her tales of adventure have drawn countless readers to science fiction. Her fantasy novels, including the bestselling Witch World series, her Magic series, and many other unrelated novels, have been popular with readers for decades. Lauded as a Grand Master by the Science Fiction Writers of America, she is the recipient of a Life Achievement Award from the World Fantasy Convention. An Ohio native, Norton lived for many years in Winter Park, Florida, and died in March 2005 at her home in Murfreesboro, Tennessee.
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Andre Norton's (1912-2005) novel "Fur Magic"(1968) is the third book in her six book Magic series. The stories are unrelated but they each deal with some aspect of legendry magic and were market for young adults.
Young Cory Alder is temporarily living with his foster Uncle Jasper, a member of the Nez Perce Indian tribe, on his ranch out West. Although the time period is the 1960's the cabin talk is mostly about spiritual beliefs of the Indian people, particularly the folklore of intelligent animals and creation myths. Cory while awaiting the arrival of an elderly Indian medicine man inadvertently discovers and damages a hidden medicine bag.
Cory is transformed into a beaver-warrior and become the pivot in a retelling of a story concerning Indian mythology. A risky tale that combines human-animal transformation, Indian folk-ways and creation traditions. Nonetheless Ms. Norton makes it works on many levels.
Ms. Norton body of work falls into two broad categories: novels of fantasy and those of science fiction. Over the years I have read many of each category and find her fantasy novels, frankly, more entertaining. As she progressed through her writing life fantasy became her mainstay. If your only introduction to the works of Ms. Norton was science-fiction I would strongly recommend Fur Magic.
In the tales of the Nez Perce, and other tribes, the Changer is a great power who has the ability to shape things. Often called the Trickster, the Changer delights in confounding others with his changes. Long ago, the Old People, sapient oversized animals, ruled the world, but then the Changer made mankind and changed everything.
In this story, Cory Adler is a Floridan boy whose father has been assigned to Viet Nam by the Army and whose mother is taking care of his grandmother in San Francisco. An old Army buddy of his father, Uncle Jasper, has invited Cory to stay on his ranch while his parents are away and Cory looks forward to it with great anticipation. Yet the actual experience is much more frightening than he expects; the horses are big and buck him off, the animals have sharp teeth and claws, and the night is filled with strange noises.
The day after Cory's unsuccessful attempt to ride a horse, Uncle Jasper takes him up to an old line cabin in the high country and leaves him there while the adults ride off to inspect the young horses. Cory agrees to wait for Black Elk, an old indian shaman, to arrive at the cabin and then to phone for a jeep to carry the old man to the main house. Cory is willing, as long as he doesn't have to ride a horse, and soon starts to explore the surrounding area. He accidentally falls into a shallow hole and breaks a basket and a turtleshell rattle within the hollow. He takes a leather bag back to the cabin to get a better look at it, but decides it is a medicine pouch and replaces it within the broken basket.
While exploring some more, he notices brown shapes moving around on a distance hillside and uses his binoculars to resolve the image into three buffalo, two adults and a calf. Moreover, he sees a man wearing an animal skin, possibly coyote, dancing close to the animals while carrying a decorated stick and a turtleshell rattle. He is held motionless by fear, but manages to drop the binoculars, which frees his muscles. Still terrified, he nonetheless runs toward the site where he has seen the buffalo and the man, but only tracks remain of the animals and man.
When he returns to the cabin, he finds an old indian man sitting motionless by the firepit. He asks the old man if he is Black Eagle and is finally answered with a bare acknowledgment. Cory makes a meal in the firepit for the old man, who eats everything given to him and Cory's portion as well. Afterwards, the old man pulls out a leather bag, the same medicine pouch that Cory had returned to the basket, throws some dust on the fire that causes a steady stream of smoke to rise above it, and insists that Cory has done wrong and must purify himself by holding the pouch in the smoke. When Cory complies, he is transported into the mind of an oversized beaver named Yellow Shell.
Cory thinks that he is in an exceptionally vivid dream, but cannot awaken. His mind accompanies Yellow Shell as he fights against marauding minks and clever crows which are minions of the Changer. He even meets the Changer face to face and is able to fight back and find a way to return to his own body. Moreover, he is now able to overcome his fears.
This story may be the earliest of the author's tales involving the legends and people of the tribes. Other works influenced by these traditions include the Beast Master series, The Sioux Spaceman, and The Defiant Agents. These tales of indian ways have been very influential to many young people through the years, possibly including Jane Lindskold, author of Changer and the Firekeeper series, which contain some of these same images.
This novel is intended for young people, but like her other juveniles, is also enjoyable to an old man like me.
Recommended for Norton fans and anyone who enjoys simple tales of exotic folks and heroic quests.
-Arthur W. Jordin